2012年8月5日 星期日

Twinity 網站

In Twinity's free 3D world and 3D chat community, you can create your own avatar, party with friends, dress-up, go shopping and interact via 3D chat and animations. Get creative and design your virtual apartment in an authentic real virtual city or create your own island to host parties, flirt and lead an extraordinary life! Join now and discover the possibilities of Twinity's virtual universe.



Twinity

Twinity – what is it good for?
Chunks of Twinity go offline in map-data fiasco by Tateru Nino

ExitReality 網站

http://www.exitreality.com/

Hiperia 3D 藝術家建立的網站

收集了許多VRML/X3D相關的資料和網站,網站本身可看性不高,但是連結的網站倒是值得參考。

http://news.hiperia3d.com/

Sketchup 相片建模_小木屋





2012年8月3日 星期五

3D Game Textures: Create Professional Game Art Using Photoshop

Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book is the first of its kind to provide an in-depth guide to game texturing with hundreds of high-quality examples. This guide teaches everything a game artist will need to know--from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. The goal of this book is to give the reader a guide that will actually help them secure a job as a developer/artist-even providing them with images created using the tutorials that can be used in a portfolio.

* Learn everything you need to create stunning, professional textures from one easy to follow guide which features tutorials and over 500 high-quality images
* Follow the step-by-step tutorials to learn how to create suitable images which you can add to your portfolio and WOW prospective employers
* Companion CD includes sample textures and electronic versions of images you saw in the book-all the tools you need in one place!
* Hit the ground running or get a leg up on the competition with the tips, tricks, and real world examples featured in this comprehensive guide --This text refers to an out of print or unavailable edition of this title.




3D Game Textures: Create Professional Game Art Using Photoshop

Cinema 4D 3D套裝軟體

CINEMA 4D Studio is the very best that MAXON has to offer for professional 3D artists. If you want to create advanced 3D graphics but need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then this is the choice for you. More...

CINEMA 4D Broadcast has everything you need to create dynamic broadcast graphics quickly and easily. If you are a motion graphics artist looking to add 3D to your existing suite of tools, then this is the ideal choice for you. More...

Whether you need to visualize a mobile phone, a building, a car or anything else, CINEMA 4D Visualize provides everything you need to produce fantastic images and animations quickly, easily and to any level of realism. More...

Renowned for its ease of use, speed and professional results, CINEMA 4D Prime is an ideal choice for all graphic designers looking to add 3D to their toolset. More...

Wouldn't it be great if you could have all your favorite image editing tools in a single 3D environment? Wouldn't it be great if they worked in conjunction with your 3D application rather than against it? Well, that is exactly what BodyPaint 3D does! More...




Cinema 4D

極致版3D人物建模、材質專業技法

本書是根據不同的主題,從亞洲銷量最大的電腦繪圖雜誌──《CGWORLD》中節選出相關文章,再彙編而成的書籍。從最基本的人體結構比例到皮 膚質感,以及各種不同年齡性別該有的特徵,乃至於服裝配件設定全部網羅其中,利用建模與素材等3D技巧,教你將想像中的人物具現出來。書中邀請3D領域中 的專業人士,分享他們的創作技巧與心得,再搭配鉅細靡遺的文字及圖片按部就班一一解說,淺顯易懂!讓你一窺電腦繪畫中「3D人物製作」的奧妙,進而輕鬆自 在徜徉人物製作世界!
【Chapter 1】製作人物角色的全身部位
  製作人體形狀,並依照身體各部位介紹不同的建模技巧。除了瞭解身體各部位的差異之外,熟知人物角色的性別、年齡等屬性才是提昇技巧的捷徑。作業時,切記需經常由整體縮小至細節,以及從細節擴大整體,來觀察、比較其相異之處。
【Chapter 2】製作臉部  創造表情
  製作人物角色時,最重要的部位就是臉部。在第二章中,我們將從臉部的解剖學圖解開始,
  為各位詳細解說包括臉部在內的頭部各部位的建模、用紋理來呈現肌膚質感、以及使用Blend Shape(混合變形)及Skeleton(骨骼)進行臉部設定。
【Chapter 3】準備讓人物角色動起來
  本章是針對在加上動畫前的各項準備工作進行說明。首先在基本篇當中,將介紹人體各部位的Skeleton建構方法;而在應用篇當中,從控制Skeleton的Rig之組合方法、到人物角色動畫的附屬產物——服裝及頭髮的設定方式都有詳細的介紹。



極致版3D人物建模、材質專業技法